Machinima (IPA: or ), a portmanteau of machine cinema or machine animation, is both a collection of associated production techniques and a film genre (film created by such production techniques). As a production technique, the term concerns the rendering of computer-generated imagery (CGI) using real-time, interactive (game) 3D engines, as opposed to high-end and complex 3D animation software used by professionals. Engines from first person shooter video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines using huge render farms. As a film genre, the term refers to movies created by the techniques described above. Usually, machinimas are produced using the tools (demo recording, camera angle, level editor, script editor, etc.) and resources (backgrounds, levels, characters, skins, etc.) available in a game.
Machinima is an example of emergent gameplay, a process of putting game tools to unexpected ends, and of artistic computer game modification. The real-time nature of machinima means that established techniques from traditional film-making can be reapplied in a virtual environment. As a result, production tends to be cheaper and more rapid than in keyframed CGI animation.
Although most often used to produce recordings that are later edited as in conventional film, machinima techniques have also occasionally been used for theatre. A New York improvisational comedy group called the ILL Clan voice and puppet their characters before a virtual camera to produce machinima displayed on a screen to a live audience.
More on [ Machinima ]

Clan Phantasm - Makers of the feature-length Quake movie, Devil's Covenant. Their site includes screenshots, information about their team, and downloads of DC and other films.
Dark Future: Episode 1015 - The first episode of a long series of sci-fi machinima films, made in Unreal Tour.
Donart Movies - Makers of Circus Life 1 and 2 and A Warrior's Life. They are movies that don't provide action scenes but scenes of true human feeling and understanding.
Machinima.com - The portal for Machinima on the web. Includes a files archive, news, articles, hosting, and introductions to Machinima.
Q2TV.RU - A Russian Machinima team, who make movies in Quake 2. Their releases so far have been 'Flesh vs. Steel' and its sequel 'Flesh vs. Steel 2'.
Quake done Quick Films (QdQ) - A collective of people who enjoy making record-breaking runs through first-person shooter computer games such as Quake, and releasing recordings of these runs for the entertainment of others.
Strange Company - Strange Company are a filmmaking group based in Edinburgh and dedicated to furthering the revolutionary new branch of animation called Machinima. Developers of the Lithtech Film Producer Suite, and producers of many ground-breaking machinima works.
The ILL Clan - Writers and filmmakers producing comedy machinima such as their Quake movie Apartment Huntin
Meta Description: [ illclan.com. 3D Animation using Machinima. The Home of Tra5hTa1k with ILL Will. ]
The Nehahra Project - Producers of the four hour long Nehahra Project in a modified version of the Quake 1 engine.
Meta Description: [ Total conversion for Quake ]
Tritin Films - An in-game film group made up of volunteers from the Quake community. They strive to do the unseen and impossible when creating their films using the Quake III game engine.
United Recammers - Site includes screenshots, information about the team, and film downloads.
| Machinima: Text 100 in Second Life | |
| Next Video | |